A land taken tile by tile
Blason plays in the browser. Twenty lords, you and nineteen bots, share a land drawn anew each game. For the first ten seconds you choose your domain; after that, every click on another's land raises an army that enters by the nearest border and advances tile by tile.

Peasants, gold and three armies
Your land feeds peasants who hold it; gold pays the men you raise from them: the raid, the host or the levy. Villages, castles and markets go wherever you like on your land.
Alliances, traitors and merchants
A right click on a lord's land offers a five-minute alliance. Breaking it marks you a traitor for all to see. Markets send caravans to other lords' markets, and pay twice as much between allies.
A title screen
The home is a game's title screen: the menu on a scroll, and behind it a game of bots filmed by a camera that finds the fiercest battle on its own. One click on Play and the game begins.

How it works
A page explains how a game is made: the land grown from a seed, the step of a game, from the state to the screen. The legal notice comes with it.
